Difference between revisions of "Tiefling (race)"

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==== Attribute Modifiers ====
 
==== Attribute Modifiers ====
Tieflings gain/suffer the following bonuses/penalties: +2 Dexterity, -2 Constitution.
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Tieflings gain/suffer the following bonuses/penalties: +1 Dexterity, +1 Intelligence, -2 Charisma.
  
 
* '''Building Point Bonus''': 12.
 
* '''Building Point Bonus''': 12.

Revision as of 04:55, 10 March 2016

Tieflings are a planetouched race of humanoids. They have in their lineage some creature from the lower planes, and have taken on several demonic or devilish traits.

Hackmaster Stats

Ability Score Prerequisites for Tieflings

Dex:

Min: 7/7
Max: 19/19

Int:

Min: 7/7
Max: 19/19

Cha:

Min: 3/3
Max: 17/17

The Upside

Racial Bonuses

  • Low-light vision.
  • Darkness: Tieflings can produce the effects of Darkness as a standard action, as the spell (caster level 1st), once per day.

Talents

  • +1 bonus on to-hit rolls when using a bow of any sort (except crossbow) or when using a short or long sword
  • Move Silently. Opponents suffer a -4 penalty to their surprise die rolls. If the Tiefling must open a door or screen to attack, this penalty is reduced to -2.

Allowable Classes

Druid, fighter, ranger, magic-user, thief. (other level restrictions as Human, subject to change)

Allowable Multi-classes

Fighter/thief, magic-user/thief, magic-user/fighter.

Attribute Modifiers

Tieflings gain/suffer the following bonuses/penalties: +1 Dexterity, +1 Intelligence, -2 Charisma.

  • Building Point Bonus: 12.
  • Additional Talents: As Human.
  • Roll on age and all age-related tables as Human.
  • Anything else unmentioned is as Human.

The Downside

Restrictions on classes as Human.

Notable Characters