Kitsune (race)
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Kitsune are a planetouched race of humanoids. They have in their lineage some fey planar creature associated with foxes, and have taken on several fox-like traits.
Part of Sage's Hackmaster House Rules.
Contents
Hackmaster Stats
Ability Score Prerequisites for Kitsune
As Elf, except:
Con:
- Min: 5/5
- Max: 17/17
Wis:
- Min: 5/5
- Max: 18/18
The Upside
Racial Bonuses
- Low-light vision.
- 90% resistance to Sleep and all charm-related spells.
- Fox Fire: Kitsune can produce the effects of Dancing Lights as a standard action, as the spell (caster level 1st), but only the glowing orb form.
Talents
- +1 bonus on to-hit rolls when using a bow of any sort (except crossbow) or when using a short or long sword
- Move Silently. Opponents suffer a -4 penalty to their surprise die rolls. If the Kitsune must open a door or screen to attack, this penalty is reduced to -2.
- Scent-based tracking: If the Kitsune is not a ranger, they can still track without the -30% penalty. If they are a ranger, they track at a 15% bonus.
- Move through undergrowth as if in open terrain.
Allowable Classes
Bard (limit: level 12), druid, fighter, ranger, magic-user, thief. (other level restrictions as High Elf, subject to change)
Allowable Multi-classes
Ranger/bard, ranger/thief, magic-user/thief.
Attribute Modifiers
Kitsune gain/suffer the following bonuses/penalties: +2 Dexterity, -2 Constitution.
- Building Point Bonus: 12.
- Additional Talents: As High Elf.
- Roll on age and all age-related tables as Half-Elf.
- Anything else unmentioned is as High Elf.
The Downside
Restrictions on classes as High Elf.