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In approximately the order I ([[User:BenjaminSage|BenjaminSage]]) thought of or sorted however I like.
These all apply as they apply to any 3.5-like system I run as well, such as Pathfinder, AD&D, Hackmaster, etc... If in doubt, assume the worst or ask me about it.
== Alignment ==
# The the stupid alignment axis is included and can override an alignment on one of the other axes. If you veer into it I will make you write your new alignment on your character sheet. Possible stupid alignments are as follows: [http://tvtropes.org/pmwiki/pmwiki.php/Main/LawfulStupid Lawful Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticStupid Chaotic Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidGood Stupid Good], [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidEvil Stupid Evil], and [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidNeutral Stupid Neutral]
# Characters/NPCs only radiate good/evil auras to detect evil if they:
## Are strongly aligned

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