Sage's D&D 3.5 House Rules
Revision as of 19:50, 13 July 2015 by Sage (talk | contribs) (Benjamin moved page Benjamin's D&D3.5 House Rules to Benjamin's D&D 3.5 House Rules)
- The the stupid alignment axis is included and can override an alignment on one of the other axes. If you veer into it I will make you write your new alignment on your character sheet. Possible stupid alignments are as follows: Lawful Stupid, Chaotic Stupid, Stupid Good, Stupid Evil, and Stupid Neutral
- Characters/NPCs only radiate good/evil auras to detect evil if they:
- Are strongly aligned
- Do not stray from their faith
- Are 9th level or higher
- Intent on appropriate actions
- In Planescape adjacent campaigns, there are changes to the Blood War that will be discovered in play.
- There are somewhat related changes to what happens to the souls of the dead.