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"Planescape Nights" - The Planescape campaign setting bolted onto Hackmaster 4th ed.GMed by [[User:Benjamin|Benjamin]]As we play, I will fill this page in with information that you learn in the game, specific locations, people you meet, and so on. == The Players ==* [[User:Jeremy|Jeremy]] - ?* [[User:Luke|Luke]] - ?* [[User:Rob|Rob]] - ?
== The Setting ==
=== Sigil ===
As Sigil is the literal metaphysical center of the planes, and the City of Doors that theoretically contains portals to every conceivable plane, you will find yourself returning to or travelling through it often.
 
=== Material Planes ===
I don't believe in having ''a'' prime material plane, so you'll find yourself faced with a multiverse of material planes (earthlike or similar worlds). You will most likely be from one of these planes.
=== The Planes ===
I don't believe in having ''a'' prime material plane, so you'll find yourself faced with a multiverse of material planes (earthlike or similar worlds). Additionally there are the inner, outer, elemental, etc.. planes of the Planescape setting. Nothing is off limits, if you can learn about it in game and find your way there.
== The Story ==

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