Campaign Options: Difference between revisions

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Herein we list potential campaigns for the group to play. Please refer to them when voting on a next campaign.
Herein we list potential campaigns for the group to play. Please refer to them when voting on a next campaign.


= Benjamin's ideas =
= Benjamin's options =
In approximately the order of how much I'd like to run them right now.
These are in approximately the order of how much I'd like to run them right now. See [[User:Benjamin#Games_GM.27d|my user page]] for the games I've run in the past.
 
General trends in my games:
* I'm reading up on Burning Wheel and a lot of the ideas in that system are looking interesting to me right now.
* I tend to improvise a lot more than other GMs. It seems to work well.
* I want to find ways to incorporate audio into the gaming experience to set the mood.
* Expect experimentation.
* Since the last game I ran I've had a lot of exposure to European history, especially Rome, England, France, and the German speaking countries. This might weigh a lot on how I design cultures and political entities in my games.


== Tinker Tailor Merchant Clerk ==
== Tinker Tailor Merchant Clerk ==
A low-magic fantasy campaign in a world based loosely on a fantasy Europe-esque dark ages-kind of setting.
A low-magic fantasy campaign in a world based loosely on a fantasy Europe-esque dark ages-kind of setting.
The setting and mechanics will be home-brew.
The setting and mechanics will be home-brew, or possibly based on Burning Wheel.


You are all civilians. You are not gallant knights, you are not fire-flinging wizards. You aren't even soldiers, but you just might be heroes.
You are all civilians. You are not gallant knights, you are not fire-flinging wizards. You aren't even soldiers, but you just might be heroes.