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* A fantasy campaign set in Forgotten Realms using D&D 3.5. The players are recruited by a cleric and a paladin to assist in the battle against an ancient evil.
* A fantasy campaign set in Forgotten Realms using D&D 3.5. The players are recruited by a cleric and a paladin to assist in the battle against an ancient evil.


=== Influences and Trends ===
=== Trends and Styles ===
Some things that may affect my games.
Recent trends:
* I'm reading up on Burning Wheel and a lot of the ideas in that system are looking interesting to me right now.
* I'm reading up on Burning Wheel and a lot of the ideas in that system are looking interesting to me right now.
* I want to find ways to incorporate audio into the gaming experience to set the mood.
* Recently I've had a lot of exposure to European history, especially Rome, England, France, and the German speaking countries. This might weigh a lot on how I design cultures and political entities in my games right now.
* I've also been learning Old English and gotten interested in some bits of linguistics. I promise not to invent a language and make you learn it, I am no Tolkien.
GMing Style notes:
* I tend to improvise a lot more than other GMs. It seems to work well.
* I tend to improvise a lot more than other GMs. It seems to work well.
* I want to find ways to incorporate audio into the gaming experience to set the mood.
* Expect experimentation.
* Expect experimentation.
* Recently I've had a lot of exposure to European history, especially Rome, England, France, and the German speaking countries. This might weigh a lot on how I design cultures and political entities in my games.
* Are you looking for that monster you just fought or the item it dropped in the books? Hah! Good luck!
* I've also been learning Old English and gotten interested in some bits of linguistics. I promise not to invent a language and make you learn it, I am no Tolkien.


=== House Rules ===
=== House Rules ===