Difference between revisions of "Sage's D&D 3.5 House Rules"
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(Created page with "# The following alignments are banned: [http://tvtropes.org/pmwiki/pmwiki.php/Main/LawfulStupid Lawful Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticStupid Chaot...") |
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− | # The | + | # The the stupid alignment axis is included and can override an alignment on one of the other axes. If you veer into it I will make you write your new alignment on your character sheet. Possible stupid alignments are as follows: [http://tvtropes.org/pmwiki/pmwiki.php/Main/LawfulStupid Lawful Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticStupid Chaotic Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidGood Stupid Good], [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidEvil Stupid Evil], and [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidNeutral Stupid Neutral] |
# Characters/NPCs only radiate good/evil auras to detect evil if they: | # Characters/NPCs only radiate good/evil auras to detect evil if they: | ||
## Are strongly aligned | ## Are strongly aligned |
Revision as of 19:50, 13 July 2015
- The the stupid alignment axis is included and can override an alignment on one of the other axes. If you veer into it I will make you write your new alignment on your character sheet. Possible stupid alignments are as follows: Lawful Stupid, Chaotic Stupid, Stupid Good, Stupid Evil, and Stupid Neutral
- Characters/NPCs only radiate good/evil auras to detect evil if they:
- Are strongly aligned
- Do not stray from their faith
- Are 9th level or higher
- Intent on appropriate actions
- In Planescape adjacent campaigns, there are changes to the Blood War that will be discovered in play.
- There are somewhat related changes to what happens to the souls of the dead.