A session by session log of the [[Planescape_(2015)|Planescape Nights]] campaign.
=== 2016-06-01 - I attack the only thing standing between us and the lich ===
The party continues to the west to the Sunburnt Sea. After two days of travel, they are set upon by jackals, which seem to be somewhat larger and more ferocious than your average scavenger. After defeating them, they head northwest to follow their tracks.
They are led back to a cave in the mountains, where they find the picked clean bones, bloods, and ravaged clothes of a man. Nearby they find his damaged journal and his spellbook. From the journal, they learn that he had been researching some ruins in the Sunburnt Seas when he was captured by invading barbarians, who then made him keep excavating the ruins, searching for some artifact. He escaped, but was pursued by his captors.
They head south to the pass leading into the desert, and along the way discover the Shrine to Saint Dabius. Here the saint had sealed away a great evil. The party makes a note of the location and continues their journey, after Grodd butts his head against the rune-covered stone that seals the 'great evil', Marin the Faceless.
They arrive at the pass, and travel through, now faced with the red mesas and blowing sands of the Sunburnt Sea.
=== 2016-05-25 - He's quite charming, really. ===
The party makes their way to Fairmond for supplies, rest, and Loraxian revenge. Several members have their found treasures identified, and Jaxson reveals his large savings by spending an exorbitant amount on spells. After a good night at a tavern though, he is still only down 1079.9 gold pieces for the day. Hikari scouts out the Lumber Guild's headquarters.
The next morning, the group pays a visit to the Lumber Guild to make good on Hikari's promise to stop the Fairmonders from logging in the Wise Oaks Grove. After cursory verification that they have the right guy, Jaxson steps in and uses his newfound [https://i.imgur.com/2FSzyrZ.gifv magic powers] to charm the half-elf Aylin into believing that they need a large order of the special lumber from Wise Oaks Grove, and that only Aylin personally can provide it for them. Aylin is spectacularly bad at saving vs spells, so he readies himself for the journey and leaves. Grodd, being a gamer stereotype, loots the office. Hikari collects some paperwork Aylin had regarding his operations in the Wise Oaks Grove.
The party readies themselves to head west after the barbarian army.
=== 2016-05-18 - READY, FIGHT! ===
The party makes battle against the barbarian slavers, winning handily, even against the warrior that Grodd recognizes from his days as a blacksmith. Afterwards they free the captive slaves and send them, their newly captive slavers, and two of the Ezethaean guards back to Ezethae.
=== 2016-04-20 - Why Don't You Call Your Mother More Often? ===
On the road from Silvermist, the group finds a ransacked wagon. Inside the group finds the remnants of a textile shipment and a lockbox. Inside the lockbox is a sum of money. There are traces of jackals having been at the wagon.
The party returns to Ezethae city with the antidote, and Jaxson's family and servants are restored. Jaxson has a touching reunion with his mother, who has missed him very much.
The party collects supplies from Ezethae and then goes back out along with a unit of Ezethaean soldiers to track down the barbarians from the east. On the way, they run into a large band of outlaws.
=== 2016-04-13 - I am Hikari, I Speak for the Trees! ===