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= Benjamin's ideas =
== Low-magic Fantasy Tinker Tailor Merchant Clerk ==
A low-magic fantasy campaign in a world based loosely on a fantasy Europe-esque dark ages-kind of setting.
The setting and mechanics will be home-brew.
=== The Story ===
You all start out as residents of a village on the cusp of townhood at the mountainous outskirts of your kingdom. Until relatively recently, the native people in your area didn't really care or even know much about the specifics of a war that reached the capital, where the previous King was killed, and the invading barbarian warrior Queen took his place. That is, until her soldiers and officials showed up to reopen the nearly forgotten mines of the nearby mountains. As the mines were made operational, trade and attention were brought to your village for the first time in the memory of anyone living there. And are there more guards patrolling the roads these days?
The times are changing, and opportunity abounds for those who can change with them.
 
== Village in the Darkness ==
 
=== Mechanics ===
3.5, Burning Wheel, I'll pick something to use before we start :p.
 
=== The Setting ===
A village set deep in an old-growth forest, far from any other sign of civilization with only very occasional-to-rare outside contact. None of the children and only a few of the adults have ever been outside the village.
 
The forest is full of ruins and secrets, the children are not encouraged to explore.
 
=== The Story ===
Our heroes have been taught since an early age that shadows and the darkness are their friend. It protects them from the monsters in the world outside the village. It keeps them hidden from the eyes of those who might seek to harm them.
 
As we meet them, they are just coming of age in the village, and are nearing the end of their preparations to face the pilgrimage to the ruins nearby which marks their transition into adulthood.
== (Not ready to run) ==

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