They travel first towards Kebury, a town just north of the meteor site through a forest. On their way through the forest, they are waylaid by bandits. After a short skirmish, they are separated, Bergia is knocked unconscious, and Dennis' character is killed. Just after Dennis' character is shot, a body is heard falling out of a nearby tree, and the bandits are heard retreating through the forest. While René cares for Bergia's wounds, Dennis' character finds themselves waking up, laying on the ground. When he approaches the others, they are taken aback, because he is in the body of one of the bandits. After a round of questioning, the others are assured that it is really their companion, and they continue unmolested to Kebury.
In Kebury they meet briefly with the town counciland explain their situation, but the local councilors do not feel themselves qualified to deal with the issues presented, and the players are sent along to Maymoor to the north, the seat of the Supreme Aram Council.
In Maymoor, they are seen by the Council and again explain what is going on. The Council includes Bergia's father, he is distraught by her condition and does not speak during the council meeting. Eventually it is determined that the players must be sent to the Dragon Empire for study. In the Empire, where magical creatures and phenomenon are studied, it is hoped that someone will have the knowledge to assist the players. Arrangements are made in the night for the players to be granted passage into the empire.
The next morning, the players journey north to the mountain pass leading into the lands of the Empire. There they are met by several Empire guardsmen who will escort them to the capital, the Wyrm Throne fortress itself. Dragons are seen high on the cliffs above them. During the journey, Bergia attempts to turn back, thinking that they are walking into a trap. After a bit of a scuffle, she is restrained and carried. Shortly thereafter, in a bout of rage she produces a burst of flame, freeing herself and displaying a new ability. She again tries to turn back, but a dragon bars their way, and a voice is heard encouraging them to continue on to the capital.
The players continue their journey, when Bergia is suddenly stricken by a headache, and one of the guards falls unconscious. When he awakes, he is in the same condition as the other players. The remaining guardsmen are noticeably uneasy, and urge the party to reach the capital as quickly as possible.
They arrive at a large gate set into the mountain pass at a narrow point.
==Major Groups==
===The Realm of the Witch-Queen===
The Witch Queen's lands include the southeastern tip of the main island along with portions of the second major island and a few smaller island. Some of her territory is disputed with the Aram Confederacy.
==Major NPCs==
===Emperor Seldon===
Seated on the Wyrm Throne, Emperor Seldon is the de facto ruler of the Emberfang Isles.
===The Witch Queen===
Even more of an isolationist than Emperor Seldon, little is known of her. The Dragon Emperor insists that she isn't even a real witch, but has never explained his conviction.