Mine are listed in no particular order. World Wide Wrestling is the least crunchy of the systems that I'm looking at, though I think any of these games should be fairly accessible.
For my part, I like making games that are fun and funny. I find that the format of gaming is more fun entertaining when it's about the players doing big, overblown, badass actions while the GM sets up a game world that builds them up and makes each player stand out as a unique and interesting person. I sometimes like to blend elements of mixed media, horror fiction, melodrama, and theatre into my games, but ultimately if we're not laughing for most of the session I feel like I've done something wrong. I've had big epic campaigns in the past, with huge world-altering stories, but I never ever let it get too dour.
As far as things to expect, or influences...
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== Jeremy's Options ==
I'm currently taking a break from running a game, but plan to be back at some point in the future. I only have one game on the backburner right now.