Changes

Jump to navigation Jump to search
256 bytes added ,  22:27, 8 November 2022
no edit summary
| name = Planescape Nights
| logo = Lady_of_pain_logo.png
| logo_caption = "Why would we want to go to What can change the same place all the timenature of a nerd?"
| image =
| image_size =
| alt =
| caption =
| status = ActiveEnded
| genre = Planescape
| system = Hackmaster
| began = {{start date|2015|12|16}}
| ended = <!-- {{start date|YYYY2016|mm07|dd13}} -->| time_active = {{age in years, 7 months, weeks and days|month = 12 |day = 16 |year = 2015}}| game_master = [[User:BenjaminSage|BenjaminSage]]| players = [[User:Andrew|Andrew]], [[User:JeremyJamie|JeremyJamie]], [[User:Luke|Luke]], [[User:Rob|Rob]]
}}
''Planescape Nights'' - The Planescape campaign setting with Hackmaster 4th ed bolted onto it. GMed by [[User:BenjaminSage|BenjaminSage]].
Our players wander the Planes in search of adventure, treasure, or to fulfill their own private ambitions.
== Characters ==
* [[Grodd]] - [[User:Andrew|Andrew]]
** [[Steve]] - Protege* [[Hikari]] - [[User:JeremyJamie|JeremyJamie]]
* [[Jaxson]] - [[User:Luke|Luke]]
** [[Zevine]] - Protege
[[File:Ingress_folly.jpg|thumb|left|It is good to be cautious of unknown portals.]]
* The current year is 3440. This is not extremely important, but someone asked. Time can be weird on the planes.
* Refer to [[User:BenjaminSage#House_Rules|BenjaminSage's house rules]], especially [[BenjaminSage's Hackmaster House Rules]]. Some of the 3.5 rules will also apply under Hackmaster as well (especially the section on The Planes, this is the Planescape setting after all).
* I reserve the right to change the rules basically whenever, but I promise it will be for good reasons, and to account properly for any changes this makes to the mechanical operation of anyone's character.
* Priestess Nahira - Githzerai priestess and seer met in the Wandering Temple of Celestian.
* Norendal - Dwarf/Planetouched Ranger, mentor to Hikari. He is often found wandering the Outlands between Tradegate and Faunel, or making journeys into Bytopia or the Beastlands from these Gate-towns.
* Ko'nahn the Barbarian - Barbarian found in the Cobalt Forest on Datha after accidentally falling through a portal. After a friendly fist-fight, Grodd took him to the now stabilized portal, and he returned to The Beastlands.
== Special Items ==
Main:
* The Realm of Find and punish the army which marched through Ezethae is facing dark times.** The royal family has been poisoned and are all unconscious, along with three servants. An antidote must be found or created for them.** The peasant farmers of the midlands of the country have been displaced into the capital. They will need to be dealt with in some way for the short term, Fairmond and need to be returned safely to the land they work in the long term (i.e. before planting season)attacked their people.** Many of the people feel the realm Word is now underprotected, especially against potential future attacks. The expansion of that the guard or creation horde has marched west of a militia or standing army has been proposed.*** Another option is to pursue aid from Ezethae's alliesFairmond, neighbors, and trading partners.** Some wish to find and punish into the army which marched through the realm and attacked its peopleSunburnt Sea.
Side:
** A solid lead on the (fake?) hidden riches of Lady Winfrith.
** A copy, preferably the original, of Vaeril's ''Structure of Sigil''.
 Marby* The party located a site of historical, religious, and magical significance on Datha:* Collect samples from The Shrine of Saint Dabius. Here is interred the evil sorcerer Marin the Cobalt Forest Faceless, defeated and return them to Tabi sealed by Dabius, a figure of note in Silvermistthe mythic history of the church of Ajahn.
=== Completed! ===
* Find a way for the Datha folk to return to their home plane. (with Joran's assistance)
* Take Joran on a tour of Ezethae.
* Assist the Realm of Ezethea.
** The royal family +servants has been cured and are all recovering.
** Abbot Norry directed the peasant farmers of the midlands of the country to return the farmlands and work with the monastery to ready the village and fields for planting season.
** Rector Aldis has headed up an effort to beef up the guards/soldiers of Ezethae.
Hikari:
* Return the portal device to Joran in the Civic Festhall.
** Find a way to return home.
* Track down whoever cut down trees from the Wise Oaks Grove.
** Abbot Norry mentioned he purchased the wood from merchants operating out of Fairmond.
 
Marby:
* Collect samples from the Cobalt Forest and return them to Tabi in Silvermist.
== The Story So Far ==

Navigation menu