Difference between revisions of "User:Sage"

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* A fantasy campaign set in Forgotten Realms using D&D 3.5. The players are recruited by a cleric and a paladin to assist in the battle against an ancient evil.
 
* A fantasy campaign set in Forgotten Realms using D&D 3.5. The players are recruited by a cleric and a paladin to assist in the battle against an ancient evil.
  
=== Influences and Trends ===
+
=== Trends and Styles ===
Some things that may affect my games.
+
Recent trends:
 
* I'm reading up on Burning Wheel and a lot of the ideas in that system are looking interesting to me right now.
 
* I'm reading up on Burning Wheel and a lot of the ideas in that system are looking interesting to me right now.
 +
* I want to find ways to incorporate audio into the gaming experience to set the mood.
 +
* Recently I've had a lot of exposure to European history, especially Rome, England, France, and the German speaking countries. This might weigh a lot on how I design cultures and political entities in my games right now.
 +
* I've also been learning Old English and gotten interested in some bits of linguistics. I promise not to invent a language and make you learn it, I am no Tolkien.
 +
 +
GMing Style notes:
 
* I tend to improvise a lot more than other GMs. It seems to work well.
 
* I tend to improvise a lot more than other GMs. It seems to work well.
* I want to find ways to incorporate audio into the gaming experience to set the mood.
 
 
* Expect experimentation.
 
* Expect experimentation.
* Recently I've had a lot of exposure to European history, especially Rome, England, France, and the German speaking countries. This might weigh a lot on how I design cultures and political entities in my games.
+
* Are you looking for that monster you just fought or the item it dropped in the books? Hah! Good luck!
* I've also been learning Old English and gotten interested in some bits of linguistics. I promise not to invent a language and make you learn it, I am no Tolkien.
 
  
 
=== House Rules ===
 
=== House Rules ===

Revision as of 03:10, 9 December 2015

You'll play lonely games too.
Games you can't win
'cause you'll play against you.

Benjamin is an administrator of this wiki. He also hosts it. He is one of the regular GMs for the group. He is a good friend to one and all.

Game Master Related

Games Run

  • Planescape Nights, a break from the more experimental and artsy campaigns to take a trip back to a simpler time when adventurers were adventurers and we all knew what alignment we were.
  • The Emperor Seldon Plan, a prelude to a fantasy campaign in construction. The players wake up having lost their memory, and investigate their own nature and growing powers.
  • Facilitated many games of Microscope. Yes, technically there is no GM in this game.
  • Dr. Prologue Trek: A Star Quest Odyssey to the Future Wars. A science fantasy set in a custom universe, using a free-form system loosely based on Top Secret. In this adventure, a set of rag tag players roam the galaxy seeking profit and fun.
  • A fantasy game set in a custom world using D&D 4th Edition. The players investigated the strange causes of wars, disasters, and the undead rulers of the human empire.
  • A fantasy one-shot using D&D 4th Edition. The players deal with some goblins or similar in this one-shot used to test out 4th ed.
  • A fantasy campaign set in Forgotten Realms using D&D 3.5. The players are recruited by a cleric and a paladin to assist in the battle against an ancient evil.

Trends and Styles

Recent trends:

  • I'm reading up on Burning Wheel and a lot of the ideas in that system are looking interesting to me right now.
  • I want to find ways to incorporate audio into the gaming experience to set the mood.
  • Recently I've had a lot of exposure to European history, especially Rome, England, France, and the German speaking countries. This might weigh a lot on how I design cultures and political entities in my games right now.
  • I've also been learning Old English and gotten interested in some bits of linguistics. I promise not to invent a language and make you learn it, I am no Tolkien.

GMing Style notes:

  • I tend to improvise a lot more than other GMs. It seems to work well.
  • Expect experimentation.
  • Are you looking for that monster you just fought or the item it dropped in the books? Hah! Good luck!

House Rules

  • Rule Zero: "Roleplaying games are entertainment; your goal as a group is to make your games as entertaining as possible."
    • Corollary to Rule Zero: "The Game Master can override any published rule at any time and for any reason."
  • Benjamin's D&D 3.5 House Rules

Player Related

Characters Played

  • Saitō Aiko - Valkyrie Princess/Paranormal Investigator
  • Fiona Greene - Witch
  • Dirge - Illithid Bard
  • Dust - Mutant
  • Botheric - Occitanian Knight
  • Emiliana - Secret Agent
  • Mael Berwynne - Elf Battle-Mage
  • The Mighty Thor - God of Thunder
  • Ayumi Kasuga - Yurei Detective
  • A mouse whose name I forget in Mouse Guard RPG
  • Kajura - Changling Wizard/Illusionist
  • Turmalin - Shardmind Psion
  • Arkanive - Genasi Swordmage
  • Linnaeus - Elf Ranger
  • Döreen - Human Ice Wizard
  • Amanae Tyrneandare - Elf Druid