Difference between revisions of "Sage's D&D 3.5 House Rules"
		
		
		
		
		
		
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 (Created page with "# The following alignments are banned: [http://tvtropes.org/pmwiki/pmwiki.php/Main/LawfulStupid Lawful Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticStupid Chaot...")  | 
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| − | # The   | + | # The the stupid alignment axis is included and can override an alignment on one of the other axes. If you veer into it I will make you write your new alignment on your character sheet. Possible stupid alignments are as follows: [http://tvtropes.org/pmwiki/pmwiki.php/Main/LawfulStupid Lawful Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticStupid Chaotic Stupid], [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidGood Stupid Good], [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidEvil Stupid Evil], and [http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidNeutral Stupid Neutral]  | 
# Characters/NPCs only radiate good/evil auras to detect evil if they:  | # Characters/NPCs only radiate good/evil auras to detect evil if they:  | ||
## Are strongly aligned  | ## Are strongly aligned  | ||
Revision as of 19:50, 13 July 2015
- The the stupid alignment axis is included and can override an alignment on one of the other axes. If you veer into it I will make you write your new alignment on your character sheet. Possible stupid alignments are as follows: Lawful Stupid, Chaotic Stupid, Stupid Good, Stupid Evil, and Stupid Neutral
 - Characters/NPCs only radiate good/evil auras to detect evil if they:
- Are strongly aligned
 - Do not stray from their faith
 - Are 9th level or higher
 - Intent on appropriate actions
 
 - In Planescape adjacent campaigns, there are changes to the Blood War that will be discovered in play.
 - There are somewhat related changes to what happens to the souls of the dead.